Cs 1.6 cfg foarte bun

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Cs 1.6 cfg foarte bun

Mesaj Scris de Legolas la data de Joi Mar 21, 2013 6:51 am

Cod:
bind "KP_5" "say_team ---====Vino unu cu mine sa ma sui aici sus====---"
bind "KP_LEFTARROW" "say_team ---====Calm . fara pasi====---"

bind "KP_END" "say ---====Nu va GrabiTi.Fiti calmi"
bind "KP_UP" "say_team"
bind "KP_DOWNARROW" "say ---====Meciul a inceput nu va ganditi la femei.haideti pe ei:))
[PGLzone] Dr.Kill &PGLzone====---"
bind "KP_PGUP" "say_team ---====RuSh LunG RepeDe====---"
bind "KP_PGDN" "say_team ---====HaiDe nu-i nimik hai pe ei====---"
bind "KP_RIGHTARROW" "say_team ---====Duceti-va 2 la x1 si restu veniti cu mine====---"
bind "KP_HOME" "say_team ---====RuSh X1 RepeDe====---"
bind "KP_UPARROW" "say_team ---====RuSh X2 repeDe====---"

bind "F12" "say ---====NoapTe BuNa ALLzzz====---"
bind "F11" "say ---====Re To ALLzzzzz====---"
bind "]" "say gg TeaM"

bind "KP_INS" "say_team /RaNk"
bind "KP_DEL" "say_team /ToP10"
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+bhop";alias +bhop "alias _special @bhop;@bhop";alias -bhop "alias _special";alias @bhop "special;wait;+jump;wait;-jump"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "vol_down"
bind "." "buyammo2"
bine "t" "impulse 201"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "=" "vol_up"
bind "[" "invprev"
bind "]" "invnext"
bind "_" "sizedown"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "d" "+moveright"
;bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "p" "snapshot"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "v" "stopsound"
bind "w" "+forward"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "ALT" "+strafe"
bind "shift" "+speed"
bind "ctrl" "+duck"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F5" "snapshot"
bind "F10" "quit prompt"
bind "F12" "snapshot"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "+duck"
bind "MWHEELUP" "+jump"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "e" "+use"
bind "Space" +jump

bind "UPARROW" "ak47;m4a1;buyammo1;buyammo1;buyammo1"
bind "LEFTARROW" "hegren;defuser;flash;flash;vest;vesthelm"
bind "DOWNARROW" "awp;buyammo1;buyammo1;buyammo1"
bind "F9" "usp;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
bind "RIGHTARROW" "deagle;buyammo2;buyammo2;buyammo2;buyammo2;buyammo2"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "0.0"
ati_subdiv "0.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.930000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_sidespeed "400"
cl_forwardspeed "400"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "180"
cl_dlmax "128"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Red"
cl_logofile "skull"
cl_lw "1"
cl_minmodels "1"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "35"
cl_vsmoothing "0.05"
cl_weather "0"
cl_bobcycle "0"
cl_dynamiccrosshair 0
net_graphpos "3"
zoom_sensitivity_ratio "0.9"
con_color "0+204+51"
console "0.000000"
crosshair "2.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "3.000000"
gl_dither "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_overbright "0.000000"
gl_polyoffset "0.1"
gl_spriteblend "0"
hisound "1"
hpk_maxsize "1.500000"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "1"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.017"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300"
net_graph "0"
net_graphwidth "192"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
r_bmodelhighfrac "5.0"
s_a3d "0.0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "0"
s_refgain "0.0"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "7.0"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
rate "2500"
sv_aim "0"
sv_voiceenable "0"
rate "10000"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
voice_modenable "0"
voice_scale "2.000000"
volume "0.3"
+mlook
+jlook
bind p "cl_dynamiccrosshair 1;dev1 ; echo Dynamiccrosshair 1;dev0"
bind l "cl_dynamiccrosshair 0;dev1 ; echo Dynamiccrosshair 0;dev0"
bind x "radio2"
bind c "radio3"
name [PGLzone] Dr.Kill


echo "Loading adminpgl.cfg for PGL Competitions"

// version
alias pglversion "developer 1; echo Admin PGL v1.4a [C] 2002-2003 Professional Gamers League Romania; developer 0"

// wait alias
alias wait4 "wait; wait; wait; wait"
alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"

zoom_sensitivity_ratio "0.8"
gl_spriteblend "0"
_cl_autowepswitch "0"
cl_showfps "1"
cl_dynamiccrosshair 0
cl_minmodels "1"
cl_radartype "1"
cl_corpsestay "600.000000"
cl_updaterate "35"
cl_cmdrate "101"
rate "25000"
cl_rate "9999"
setinfo "_ah" "0"
setinfo "_vgui_menus" 0
cl_crosshair_color "250 250 250"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_radartype "1"
cl_righthand "1"
gamma "3"
brightness "4"
fastsprites 0
mp_decals "300.000000"
setinfo "_ah" "0"
setinfo "_vgui_menus" 0
fps_max "101"
fps_modem "0"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "9999"
hud_saytext_internal "1"
hud_takesshots "0"
net_graph "3"
net_graphpos "1"
net_scale "5"
cl_forwardspeed "400"
cl_backspeed "400"
cl_sidespeed "400"
crosshair "5.000000"
sv_aim "0"
// Sound Settings
// ------------------------------------------------------------------
s_a3d "0" // Not allowed in CPL
s_eax "1" // Give me better stereo effects
volume "1.5" // My volume
hisound "1" // Enable high-quality sound
bgmvolume "0" // No CD-music
// Netcode
// ------------------------------------------------------------------
rate "25000" // My rate
cl_updaterate "101" // My updaterate (101 CPL rule)
cl_cmdrate "101" // Send every frame to server (CPL rule)
cl_lw "0" // Default lag weapon compensation (CPL rule)
cl_lc "1" // Lag compensation on (CPL rule)
cl_download_ingame "0" // Dont download
cl_allowdownload "1" // or
cl_allowupload "0" // upload anything
ex_interp "0.05" // Lower my interpolatio




alias adminhelp "developer 1; echo pglpause - Toggle the pause on/off [bound to p key]; echo pglknife - Starting the KNIFE ROUND [bound to i key]; echo pglstart - Starting the GAME IS ON [bound to o key]; echo pglrst - Reloads the current map; echo aztec - Loads de_aztec map; echo cbble - Loads de_cbble map; echo dust2 - Loads de_dust2 map; echo infer - Loads de_inferno map; echo nuke - Loads de_nuke map; echo prod - Loads de_prodigy map; echo train - Loads de_train map; developer 0"

alias bindshelp "developer 1; echo = bound to HLTV record demo; echo p bound to PAUSE; echo o bound to START; echo i bound to KNIFE ROUND; echo pglunbind - Unbinds START and KNIFE ROUND keys for security measures; echo pglbind - Binds START and KNIFE ROUND back to i and o keys; echo F12 - Take a screenshot; developer 0"

alias pglhelp "developer 1; echo ---[ HELP ]------------; echo loginhelp - List login aliases [Page 1 of 2]; echo loginhelp2 - List login aliases [Page 2 of 2]; echo adminhelp - List admin aliases; echo bindshelp - List binds; echo pglhelp - This HELP screen; echo ---[ HELP ]------------; developer 0"


"
alias -q_slash "-attack;lastinv"
echo "Version 1.4a [Trebuie sa fiti inscris si conectat pentru a vedea acest link] for more informations [type pglhelp in console for help]"
echo "[c] 2002-2003 Professional Gamers League Romania"
echo ""
echo "PGL admin file configuration loaded ok"

// (c) 2002-2003 Professional Gamers League Romania www.pgl.ro

echo " +--^----------,--------,-----,----------------------^-, ____"
echo " | ||||||||| `--------' | [PGLzone] Dr.Kill & PGLzone O |____\"
echo " `+---------------------------^------------------------|"
echo " `\_,---------,---------,--------------'"
echo " / XXXXXX /'| /'"
echo " / XXXXXX / `\ /'"
echo " / XXXXXX /`-------'"
echo " / XXXXXX /"
echo " / XXXXXX /"
echo " (________( "
echo " `------'"
echo "
echo " [SL] Project by COUNTER-STRIKE Evo"

alias black "con_color 0+0+0"
alias darkergrey "con_color 51+51+51"
alias darkgrey "con_color 66+66+66"
alias lightergrey "con_color 90+90+90"
alias evenlightergrey "con_color 150+150+150"
alias lightiergrey "con_color 190+190+190"
alias lightestgrey "con_color 220+220+220"
alias white "con_color 255+255+255"
alias red "con_color 255+51+51"
alias darkred "con_color 204+0+0"
alias lightred "con_color 255+0+0"
alias green "con_color 0+204+51"
alias darkgreen "con_color 0+102+0"
alias lightgreen "con_color 0+255+0"
alias blue "con_color 0+102+102"
alias darkblue "con_color 0+0+153"
alias lightblue "con_color 0+0+255"
alias purple "con_color 204+0+153"
alias darkpurple "con_color 204+0+255"
alias lightpurple "con_color 255+0+255"
alias brown "con_color 153+153+102"
alias yellow "con_color 255+255+0"
alias orange "con_color 255+102+51"
alias pink "con_color 255+0+204"
alias darkpink "con_color 204+102+153"

Bind "f10" "color"
rate "25000"

alias wa "wait"
alias wa2 "wa; wa"
alias wa4 "wa2; wa2"
alias wa8 "wa4; wa4"
alias wa16 "wa8; wa8"
alias wa32 "wa16; wa16"
alias wa64 "wa32; wa32"
alias matrix "+attack; wa; -attack; wa4; +reload; wa8; wa; slot5; wa4; +jump; wa; -jump; wa; -jump; wa4; slot3; wa4; slot2; wa4; slot1; -reload; wa; -reload; wa; -reload
bind "l" "matrix

cl_allowdownload "1"
cl_allowupload "1"
cl_download_ingame "0"
cl_cmdbackup "2"
cl_cmdrate "100"
cl_updaterate "100"
cl_resend "2"
cl_dlmax "128"
rate "25000"
ex_interp "0"

alias walk_t "walk_on"
alias walk_on "alias walk_t walk_off; +speed; developer 1; developer 0"
alias walk_off "alias walk_t walk_on; -speed; developer 1; developer 0"
bind "SHIFT" "+speed"
bind "shift" "walk_t"


_#_#_#_#_#_#_ __ _ _
////// \
//////Silent RUN [<|>]\\\\
////// [<|>]////
//////_^_^_^_^_^_^_ _/


Alias "ducker" "+duck;wait;-duck;wait;wait;wait;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck"
Bind "j" "ducker"


cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "32000"
cl_career_difficulty "0"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600"
cl_dlmax "128"
cl_bob "0"
cl_download_ingame "1"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_ReD"
cl_logofile "lambda"
cl_lw "0"
cl_minmodels "1"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "60"
cl_vsmoothing "0.05"
cl_weather "0"
cl_sidespeed "999"

developer 1
fps_max 150
fps_modem 0
mat_dxlevel -70
cl_weather "0"
r_dynamic "1"
r_novis "0"
r_traceglow "1"
r_wateralpha "1"
r_mirroralpha "0"
r_bmodelhighfrac "5.0"
r_lightmap "0"
precache "1"
mp_decals "20"
gl_max_size "256"
gl_affinemodels "0"
gl_alphamin "0.25"
gl_clear "0"
gl_dither "1"
gl_flipmatrix "0"
d_spriteskip "0"
gl_cull "1"
gl_palette_tex "1"
gl_lightholes "0"

bind "F1" "say /rAnK"
bind "F2" "say /ToP15"
bind "F3" "say /top10"
bind "F5" "snapshot"
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Legolas
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